This game is a work in progress. It’s inspired by works like What Remains of Edith Finch, Gone Home and Limbo. It’s a story driven narrative where the player pieces together an arching story and resolves their own internal struggles.

I’m using Scriptable Object based architecture, sending and receiving events raised by SO’s, utilizing Unity’s Localization string tables for translation into English, French and Spanish, and a custom serializable SO save system.

Currently, I’m streaming the development on Twitch! Head on over to nikki_bytes to check it out!